3D Chinese-fantasy survival roguelite · iOS
Sword Ascendant
Start weak, absorb Spirit Energy, and grow a visible orbit of flying swords. Fuse Sword, Thunder, Flame and Spirit techniques, survive the swarm, and kill something large enough to prove the run was worth it.
3
Maps
4
Bosses
9
Techniques
9
Ascensions
5
Challenge modes
Built to make the thirteenth minute happen
Twelve-minute runs
One run is twelve minutes. Level-ups, the boss and the tribulation are all tuned so that the thirteenth minute is another one.
A swarm worth surviving
Up to 180 enemies share the screen in late-run fights, kept smooth by a packed crowd simulation drawn through GPU instancing.
Builds, not buttons
Attacks are automatic; the one active control is Overdrive. Fuse nine techniques across nine ascensions on five challenge modes.
Fair by design
Every map, difficulty, cultivator, technique and challenge mode is earned by playing. There are no permanent power upgrades for sale — skill and build decisions are what carry a run.
Nothing essential is for sale.
Release
Coming soon to the App Store
Sword Ascendant is in final testing and will launch on iPhone and iPad. Questions in the meantime? Contact support.